Hi there, welcome to my website!
I’m Daniele, a Game & Level Designer with a strong passion for story-driven action/adventure games. I started my career as a 2D/3D artist but I soon turned to what I love the most: designing worlds and experiences for players to be drawn in.
In 2016 I had the opportunity to work on the game Die Young, a story-driven yet non-linear action/adventure game for PC and PS4. As Lead Designer, I was in charge of the game, world, level, mission, and narrative design. I learned A LOT from this 4-year long experience, not only about the full design and development process (from pre-production to final release) but also in terms of fast problem-solving and team management and communication.
Putting effort in telling stories and crafting worlds is what makes me happy =)